/* Auteur: Nicolas JANEY */ /* nicolas.janey@univ-fcomte.fr */ /* Novembre 2001 */ import java.applet.Applet; import java.awt.*; import com.sun.j3d.utils.applet.MainFrame; import com.sun.j3d.utils.universe.*; import com.sun.j3d.utils.geometry.*; import javax.media.j3d.*; import javax.vecmath.*; public class SimpleAnimation extends Applet { public BranchGroup createSceneGraph(SimpleUniverse u) { BranchGroup objRoot = new BranchGroup(); BoundingSphere bounds; bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0),100.0); Vector3f ldir = new Vector3f(1.0F,1.0F,-1.0F); Color3f lcouldl = new Color3f(1.0F,1.0F,1.0F); DirectionalLight dl = new DirectionalLight(lcouldl,ldir); dl.setInfluencingBounds(bounds); objRoot.addChild(dl); Color3f lcoulal = new Color3f(0.3F,0.3F,0.1F); AmbientLight al = new AmbientLight(lcoulal); al.setInfluencingBounds(bounds); objRoot.addChild(al); { TransformGroup objTrans1 = new TransformGroup(); objRoot.addChild(objTrans1); objTrans1.setCapability( TransformGroup.ALLOW_TRANSFORM_WRITE); Transform3D yAxis = new Transform3D(); Alpha rotationAlpha; rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE, 0,0, 4000,0,0, 0,0,0); RotationInterpolator rotator; rotator = new RotationInterpolator( rotationAlpha, objTrans1,yAxis, 0.0f, (float) Math.PI*2.0f); rotator.setSchedulingBounds(bounds); objTrans1.addChild(rotator); Appearance a = new Appearance(); Material m = new Material(); m.setDiffuseColor(0.1f,0.9f,0.9f); m.setSpecularColor(1.0f,0.0f,0.0f); m.setAmbientColor(0.9f,0.9f,0.9f); m.setShininess(25.0f); a.setMaterial(m); TransformGroup objTrans2 = new TransformGroup(); objTrans1.addChild(objTrans2); Transform3D t3D = new Transform3D(); t3D.setRotation(new AxisAngle4d(1.0,1.0,0.0,Math.PI/5.0)) ; objTrans2.setTransform(t3D); objTrans2.addChild(new Cylinder(0.5F,1.0F,1,70,70,a)); } objRoot.compile(); return objRoot; } public SimpleAnimation() { setLayout(new BorderLayout()); GraphicsConfiguration config; config = SimpleUniverse.getPreferredConfiguration(); Canvas3D c = new Canvas3D(config); add("Center",c); SimpleUniverse u = new SimpleUniverse(c); BranchGroup scene = createSceneGraph(u); u.getViewingPlatform().setNominalViewingTransform(); u.addBranchGraph(scene); } public static void main(String[] args) { new MainFrame(new SimpleAnimation(),300,250); } }