/* * chess.h - part of the chess demo in the glut distribution. * * (C) Henk Kok (kok@wins.uva.nl) * * This file can be freely copied, changed, redistributed, etc. as long as * this copyright notice stays intact. */ #define PION 1 #define TOREN 2 #define PAARD 3 #define LOPER 4 #define KONING 5 #define DAME 6 #define NORTH 1 #define SOUTH 2 #define EAST 3 #define WEST 4 #define NORTHWEST 5 #define NORTHEAST 6 #define SOUTHWEST 7 #define SOUTHEAST 8 #define ACC 8 #define TXSX 128 #define TXSY 128 extern void GenerateTextures(void); extern void read_move(void); extern int solve_path(int x1, int y1, int x2, int y2); extern void proceed(void); extern void init(void); extern void do_display(void); extern void init_lists(void);