/* Auteur: Nicolas JANEY */ /* nicolas.janey@univ-fcomte.fr */ /* Avril 2001 */ /* Les primitives graphiques OpenGL */ #include #include #include #include #include #include "ModuleCouleurs.h" #include "ModuleManipulateur.h" #include "ModuleMenus.h" #include "ModuleReshape.h" static int obj = 0 ; void display(void) { glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glColor4fv(couleurNoir()); glPushMatrix(); manipulateurSouris(); manipulateurClavier(); switch ( obj ) { case 0 : glBegin(GL_POINTS) ; glVertex3f(-7.0F,4.0F,1.0F) ; glVertex3f(8.0F,-1.0F,-2.0F) ; glVertex3f(-3.0F,7.0F,3.0F) ; glVertex3f(-1.0F,-8.0F,0.0F) ; glVertex3f(2.0F,-4.0F,5.0F) ; glVertex3f(5.0F,8.0F,1.0F) ; glEnd() ; break ; case 1 : glBegin(GL_LINES) ; glVertex3f(-7.0F,4.0F,-1.0F) ; glVertex3f(8.0F,-1.0F,2.0F) ; glVertex3f(-3.0F,7.0F,0.0F) ; glVertex3f(-1.0F,-8.0F,4.0F) ; glVertex3f(2.0F,-4.0F,-2.0F) ; glVertex3f(5.0F,8.0F,3.0F) ; glEnd() ; break ; case 2 : glBegin(GL_LINE_STRIP) ; glVertex3f(-7.0F,4.0F,-1.0F) ; glVertex3f(8.0F,-1.0F,2.0F) ; glVertex3f(-3.0F,7.0F,0.0F) ; glVertex3f(-1.0F,-8.0F,4.0F) ; glVertex3f(2.0F,-4.0F,-2.0F) ; glVertex3f(5.0F,8.0F,3.0F) ; glEnd() ; break ; case 3 : glBegin(GL_LINE_LOOP) ; glVertex3f(-7.0F,4.0F,-1.0F) ; glVertex3f(8.0F,-1.0F,2.0F) ; glVertex3f(-3.0F,7.0F,0.0F) ; glVertex3f(-1.0F,-8.0F,4.0F) ; glVertex3f(2.0F,-4.0F,-2.0F) ; glVertex3f(5.0F,8.0F,3.0F) ; glEnd() ; break ; case 4 : glBegin(GL_POLYGON) ; glColor4fv(couleurBleu()) ; glVertex3f(-7.0F,4.0F,0.0F) ; glVertex3f(-3.0F,7.0F,0.0F) ; glVertex3f(5.0F,8.0F,0.0F) ; glVertex3f(8.0F,-1.0F,0.0F) ; glVertex3f(2.0F,-4.0F,0.0F) ; glVertex3f(-1.0F,-8.0F,0.0F) ; glEnd() ; break ; case 5 : glBegin(GL_QUADS) ; glColor4fv(couleurBleu()) ; glVertex3f(-7.0F,2.0F,1.0F) ; glVertex3f(-1.0F,7.0F,1.0F) ; glVertex3f(2.0F,6.0F,1.0F) ; glVertex3f(-6.0F,-3.0F,1.0F) ; glColor4fv(couleurRouge()) ; glVertex3f(3.0F,-8.0F,-2.0F) ; glVertex3f(7.0F,-5.0F,-2.0F) ; glVertex3f(9.0F,2.0F,-2.0F) ; glVertex3f(1.0F,-3.0F,-2.0F) ; glEnd() ; break ; case 6 : glBegin(GL_QUAD_STRIP) ; glColor4fv(couleurBleu()) ; glVertex3f(-7.0F,5.0F,0.0F) ; glVertex3f(-3.0F,8.0F,0.0F) ; glColor4fv(couleurRouge()) ; glVertex3f(-4.0F,-2.0F,0.0F) ; glVertex3f(0.0F,3.0F,0.0F) ; glColor4fv(couleurVert()) ; glVertex3f(2.0F,-2.5F,0.0F) ; glVertex3f(3.0F,5.0F,0.0F) ; glColor4fv(couleurCyan()) ; glVertex3f(8.5F,0.0F,0.0F) ; glVertex3f(8.0F,2.0F,0.0F) ; glEnd() ; break ; case 7 : glBegin(GL_TRIANGLES) ; glColor4fv(couleurBleu()) ; glVertex3f(-7.0F,-6.0F,2.0F) ; glVertex3f(-5.0F,7.0F,-4.0F) ; glVertex3f(2.0F,-5.0F,-1.0F) ; glColor4fv(couleurVert()) ; glVertex3f(-3.0F,8.0F,-5.0F) ; glVertex3f(7.0F,-5.0F,3.0F) ; glVertex3f(9.0F,7.0F,2.0F) ; glEnd() ; break ; case 8 : glBegin(GL_TRIANGLE_STRIP) ; glColor4fv(couleurBleu()) ; glVertex3f(-7.0F,5.0F,3.0F) ; glVertex3f(-3.0F,8.0F,2.0F) ; glColor4fv(couleurRouge()) ; glVertex3f(-4.0F,-2.0F,-1.0F) ; glVertex3f(0.0F,3.0F,0.0F) ; glColor4fv(couleurVert()) ; glVertex3f(2.0F,-2.5F,5.0F) ; glVertex3f(3.0F,5.0F,3.0F) ; glColor4fv(couleurCyan()) ; glVertex3f(8.5F,0.0F,-1.0F) ; glVertex3f(8.0F,2.0F,-2.0F) ; glEnd() ; break ; case 9 : glBegin(GL_TRIANGLE_FAN) ; glColor4fv(couleurBleu()) ; glVertex3f(0.0F,7.0F,3.0F) ; glColor4fv(couleurRouge()) ; glVertex3f(-7.0F,-2.0F,2.0F) ; glColor4fv(couleurVert()) ; glVertex3f(-4.0F,-6.0F,-1.0F) ; glColor4fv(couleurRouge()) ; glVertex3f(-1.0F,-8.0F,0.0F) ; glColor4fv(couleurVert()) ; glVertex3f(1.0F,-1.0F,5.0F) ; glColor4fv(couleurRouge()) ; glVertex3f(3.0F,-4.0F,3.0F) ; glColor4fv(couleurVert()) ; glVertex3f(6.0F,1.0F,-1.0F) ; glColor4fv(couleurRouge()) ; glVertex3f(8.0F,5.0F,-2.0F) ; glEnd() ; } glPopMatrix(); glFlush(); glutSwapBuffers(); } void myinit (void) { glClearColor(1.0,1.0,1.0,1.0); glEnable(GL_DEPTH_TEST) ; } void key(unsigned char key,int x,int y) { if ( keyManipulateur(key,x,y) ) glutPostRedisplay(); else switch ( key ) { case 32 : obj++ ; if ( obj == 10 ) obj = 0 ; glutPostRedisplay(); break; } } int main(int argc,char **argv) { glutInit(&argc,argv); glutInitDisplayMode(GLUT_RGBA|GLUT_DEPTH|GLUT_DOUBLE); glutInitWindowSize(200,200); glutInitWindowPosition(50,50); glutCreateWindow("Primitives graphiques"); myinit(); creationMenuBasique(); setParametresOrthoBasique(-10.0,10.0,-10.0,10.0,-500.0,500.0); setManipulateurDistance(1.0F); glutReshapeFunc(reshapeOrthoBasique); glutKeyboardFunc(key); glutSpecialFunc(specialBasique); glutMotionFunc(motionBasique); glutMouseFunc(sourisBasique); glutDisplayFunc(display); glutMainLoop(); return(0); }