Le fichier VRML cylindre + sphère

#VRML V1.0 ascii
Separator {
Material {
emissiveColor 1 0 0 }
Sphere {
radius 0.1 }
Material {
emissiveColor 0 1 0 }
Cylinder {
radius 1
height 0.5
parts SIDES } }

#VRML V1.0 ascii
Separator {
Material {
emissiveColor 1 0 0 }
Sphere {
radius 0.1 }
Material {
emissiveColor 0 0 1 }
Cone {
bottomRadius 1
height 0.5
parts SIDES } }
RETOUR