Le fichier VRML TD-TextureVRML.wrl

#VRML V1.0 ascii
PerspectiveCamera {
heightAngle 0.5
position 0 0 15 }
Separator {
Translation { translation -2 2 0 }
Texture2 {
image 4 4 3
0xFF0000 0x00FF00 0xFFFF00 0x0000FF
0x000000 0xFFFFFF 0x000000 0xFFFFFF
0xFF0000 0x00FF00 0xFFFF00 0x0000FF
0x000000 0xFFFFFF 0x000000 0xFFFFFF }
Sphere { } }
Separator {
Translation { translation 2 2 0 }
Texture2 {
filename "Iup.jpg" }
Cube { } }
Separator {
Translation { translation -2 -2 0 }
Texture2 {
filename "Damier2.gif" }
Cone { } }
Separator {
Translation { translation 2 -2 0 }
Texture2 {
image 4 4 3
0xFF0000 0x00FF00 0xFFFF00 0x0000FF
0x000000 0xFFFFFF 0x000000 0xFFFFFF
0xFF0000 0x00FF00 0xFFFF00 0x0000FF
0x000000 0xFFFFFF 0x000000 0xFFFFFF }
Cylinder { } }
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