/* Auteur: Nicolas JANEY */ /* nicolas.janey@univ-fcomte.fr */ /* Avril 2001 */ /* Illustration du Z-Buffer */ #include #include #include #include #include #include "ModuleCouleurs.h" #include "ModuleManipulateur.h" #include "ModuleMenus.h" #include "ModuleReshape.h" static int mode = 0 ; void objet1() { glColor4fv(couleurRose()) ; glVertex3f(-5.0F,6.0F,-3.0F) ; glVertex3f(6.0F,4.0F,4.0F) ; glVertex3f(-2.0F,-6.0F,6.0F) ; } void objet2() { glColor4fv(couleurVert()) ; glVertex3f(0.0F,3.0F,4.0F) ; glVertex3f(3.0F,-6.0F,-1.0F) ; glVertex3f(-5.0F,-4.0F,2.0F) ; } void display(void) { glClearColor(1.0,1.0,1.0,1.0); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glPushMatrix(); manipulateurSouris(); manipulateurClavier(); if ( mode/2 == 1 ) glEnable(GL_DEPTH_TEST) ; else glDisable(GL_DEPTH_TEST) ; glBegin(GL_TRIANGLES) ; if ( mode%2 == 0 ) { objet1() ; objet2() ; } else { objet2() ; objet1() ; } glEnd() ; glPopMatrix(); glFlush(); glutSwapBuffers(); } void myinit(void) { glShadeModel(GL_SMOOTH); glEnable(GL_AUTO_NORMAL); glEnable(GL_NORMALIZE); } void key(unsigned char key,int x,int y) { if ( keyManipulateur(key,x,y) ) glutPostRedisplay(); else switch ( key ) { case ' ' : mode = (mode+1)%4; glutPostRedisplay(); break; } } int main(int argc,char **argv) { glutInit(&argc,argv); glutInitDisplayMode(GLUT_RGBA|GLUT_DEPTH|GLUT_DOUBLE); glutInitWindowSize(150,150); glutInitWindowPosition(50,50); glutCreateWindow("ZBuffer"); myinit(); creationMenuBasique(); setParametresOrthoBasique(-8.0,8.0,-8.0,8.0,-500.0,500.0); setManipulateurDistance(1.0F); glutReshapeFunc(reshapeOrthoBasique); glutKeyboardFunc(key); glutSpecialFunc(specialBasique); glutMotionFunc(motionBasique); glutMouseFunc(sourisBasique); glutDisplayFunc(display); glutMainLoop(); return(0); }