| #VRML V1.0 ascii
Separator {
  PerspectiveCamera {
    position 0.0 0.0 150.0
    heightAngle 0.05 }
  Separator {
    Translation { translation  2.0 2.0 2.0 }
    Material    { diffuseColor 1.0 1.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  2.0 2.0 -2.0 }
    Material    { diffuseColor 1.0 1.0 0.0 }
    Sphere { } }
  Separator {
    Translation { translation  2.0 -2.0 2.0 }
    Material    { diffuseColor 1.0 0.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  2.0 -2.0 -2.0 }
    Material    { diffuseColor 1.0 0.0 0.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 2.0 2.0 }
    Material    { diffuseColor 0.0 1.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 2.0 -2.0 }
    Material    { diffuseColor 0.0 1.0 0.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 -2.0 2.0 }
    Material    { diffuseColor 0.0 0.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 -2.0 -2.0 }
    Material    { diffuseColor 0.0 0.0 0.0 }
    Sphere { } }
} |  | 
| 
 | |
| #VRML V1.0 ascii
Separator {
  PerspectiveCamera {
    position 0.0 0.0 -20.0
    orientation 0.0 1.0 0.0 3.14159
    heightAngle 0.4 }
  Separator {
    Translation { translation  2.0 2.0 2.0 }
    Material    { diffuseColor 1.0 1.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  2.0 2.0 -2.0 }
    Material    { diffuseColor 1.0 1.0 0.0 }
    Sphere { } }
  Separator {
    Translation { translation  2.0 -2.0 2.0 }
    Material    { diffuseColor 1.0 0.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  2.0 -2.0 -2.0 }
    Material    { diffuseColor 1.0 0.0 0.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 2.0 2.0 }
    Material    { diffuseColor 0.0 1.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 2.0 -2.0 }
    Material    { diffuseColor 0.0 1.0 0.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 -2.0 2.0 }
    Material    { diffuseColor 0.0 0.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 -2.0 -2.0 }
    Material    { diffuseColor 0.0 0.0 0.0 }
    Sphere { } }
} |  | 
| 
 | |
| #VRML V1.0 ascii
Separator {
  PerspectiveCamera {
    position 0.0 20.0 -20.0
    orientation 1.0 0.0 0.0 -2.3561925
    heightAngle 0.3 }
  Separator {
    Translation { translation  2.0 2.0 2.0 }
    Material    { diffuseColor 1.0 1.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  2.0 2.0 -2.0 }
    Material    { diffuseColor 1.0 1.0 0.0 }
    Sphere { } }
  Separator {
    Translation { translation  2.0 -2.0 2.0 }
    Material    { diffuseColor 1.0 0.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  2.0 -2.0 -2.0 }
    Material    { diffuseColor 1.0 0.0 0.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 2.0 2.0 }
    Material    { diffuseColor 0.0 1.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 2.0 -2.0 }
    Material    { diffuseColor 0.0 1.0 0.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 -2.0 2.0 }
    Material    { diffuseColor 0.0 0.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 -2.0 -2.0 }
    Material    { diffuseColor 0.0 0.0 0.0 }
    Sphere { } }
} |  | 
| 
 | |
| #VRML V1.0 ascii
Separator {
  PerspectiveCamera {
    position 0.0 20.0 -20.0
    orientation 0.0 0.923880 0.382683 3.14159
    heightAngle 0.3 }
  Separator {
    Translation { translation  2.0 2.0 2.0 }
    Material    { diffuseColor 1.0 1.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  2.0 2.0 -2.0 }
    Material    { diffuseColor 1.0 1.0 0.0 }
    Sphere { } }
  Separator {
    Translation { translation  2.0 -2.0 2.0 }
    Material    { diffuseColor 1.0 0.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  2.0 -2.0 -2.0 }
    Material    { diffuseColor 1.0 0.0 0.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 2.0 2.0 }
    Material    { diffuseColor 0.0 1.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 2.0 -2.0 }
    Material    { diffuseColor 0.0 1.0 0.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 -2.0 2.0 }
    Material    { diffuseColor 0.0 0.0 1.0 }
    Sphere { } }
  Separator {
    Translation { translation  -2.0 -2.0 -2.0 }
    Material    { diffuseColor 0.0 0.0 0.0 }
    Sphere { } }
} |  | 
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