 
   
     
Fichier source : TroisCubes.cpp
    Modules utilitaires
/* Scene dessinee                               */
    
    static void scene() {
      glPushMatrix();
      for ( int i = 0 ; i < 3 ; i++ ) {
        float angle = i*120.0F;
        glPushMatrix();
        glRotatef(angle,0.0F,1.0F,0.0F);
        glTranslatef(1.5F,0.0F,0.0F);
        glutSolidCube(2.0);
        glPopMatrix(); }
      glPopMatrix();
    }