L'exécutable

Le source: CarreBlanc.cpp

#include <windows.h>

#include <GL/gl.h>
#include <GL/glaux.h>

void main(void) {
  auxInitDisplayMode(AUX_SINGLE|AUX_RGBA) ;
  auxInitPosition(10,10,200,200) ; 
  auxInitWindow("Carré blanc") ;
  glClearColor(0.0F,0.0F,0.0F,0.0F) ;
  glClear(GL_COLOR_BUFFER_BIT) ;
  glColor3f(1.0F,1.0F,1.0F) ;
  glOrtho(-1.0,1.0,-1.0,1.0,-1.0,1.0) ;
  glBegin(GL_POLYGON) ;
  glVertex2f(-0.5F,-0.5F) ;
  glVertex2f(-0.5F,0.5F) ;
  glVertex2f(0.5F,0.5F) ;
  glVertex2f(0.5F,-0.5F) ;
  glEnd() ;
  glFlush() ;
  while ( 1 ) ;
}
 RETOUR