/* Auteur: Nicolas JANEY */
/* nicolas.janey@univ-fcomte.fr */
/* Avril 2001 */
/* Illustration des ombrages plat */
/* et lisses en solid et fil de fer */
#include <stdio.h>
#include <stdlib.h>
#include <GL/glut.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include "ModuleManipulateur.h"
#include "ModuleMenus.h"
#include "ModuleReshape.h"
static int faces = 15 ;
static int mode = 0 ;
static int aff = 1 ;
void display(void) {
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
if ( mode )
glShadeModel(GL_SMOOTH);
else
glShadeModel(GL_FLAT);
glPushMatrix() ;
manipulateurSouris();
manipulateurClavier();
glPushMatrix() ;
glTranslatef(-0.8F,0.0F,0.0F);
glRotatef(50.0F,1.0F,1.0F,1.0F);
if ( aff )
glutSolidSphere(1.1,faces,faces) ;
else
glutWireSphere(1.1,faces,faces) ;
glPopMatrix() ;
glPushMatrix() ;
glTranslatef(0.9F,-0.9F,0.0F);
glRotatef(-70.0F,1.0F,0.0F,0.0F);
if ( aff )
glutSolidCone(0.9,2.0,faces,faces) ;
else
glutWireCone(0.9,2.0,faces,faces) ;
glPopMatrix() ;
glPushMatrix() ;
glTranslatef(0.8F,0.1F,0.0F);
glRotatef(-70.0F,1.0F,0.0F,0.0F);
if ( aff )
glutSolidTorus(0.35,0.8,faces,faces) ;
else
glutWireTorus(0.35,0.8,faces,faces) ;
glPopMatrix() ;
glPopMatrix() ;
glFlush();
glutSwapBuffers();
}
void myinit (void) {
glClearColor(1.0,1.0,1.0,1.0);
glEnable(GL_DEPTH_TEST) ;
glEnable(GL_LIGHTING) ;
glEnable(GL_LIGHT0) ;
glEnable(GL_AUTO_NORMAL) ;
glEnable(GL_NORMALIZE) ;
float dir[] = { 0.1F,0.8F,1.6F,0.0F } ;
glLightfv(GL_LIGHT0,GL_POSITION,dir) ;
}
void key(unsigned char key,int x,int y) {
if ( keyManipulateur(key,x,y) )
glutPostRedisplay();
else
switch ( key ) {
case 43 : faces++ ;
glutPostRedisplay();
break;
case 45 : faces-- ;
if ( faces < 4 )
faces = 4 ;
glutPostRedisplay();
break;
case 32 : mode = 1-mode ;
glutPostRedisplay();
break;
case 0x0D : aff = 1-aff ;
glutPostRedisplay();
break; }
}
int main(int argc,char **argv) {
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGBA|GLUT_DEPTH|GLUT_DOUBLE);
glutInitWindowSize(300,200);
glutInitWindowPosition(50,50);
glutCreateWindow("Affichages flat et smooth en solide et fil de fer");
myinit();
creationMenuBasique();
setParametresOrthoBasique(-1.5,1.5,-1.5,1.5,-500.0,500.0);
setManipulateurDistance(1.0F);
glutReshapeFunc(reshapeOrthoBasique);
glutKeyboardFunc(key);
glutSpecialFunc(specialBasique);
glutMotionFunc(motionBasique);
glutMouseFunc(sourisBasique);
glutDisplayFunc(display);
glutMainLoop();
return(0);
}