#VRML V1.0 ascii Translation { translation 1.5 0 -1.5 } Cube { width 1 height 1 depth 1 } Translation { translation -3 0 0 } Cube { width 1 height 1 depth 1 } Translation { translation 0 0 3 } Cube { width 1 height 1 depth 1 } Translation { translation 3 0 0 } Cube { width 1 height 1 depth 1 } }
#VRML V1.0 ascii Translation { translation 1.5 0 -1.5 } Cube { width 1 height 1 depth 1 } Translation { translation -3 0 0 } Cube { width 1 height 1 depth 1 } Translation { translation 0 0 3 } Cube { width 1 height 1 depth 1 } Translation { translation 3 0 0 } Rotation { rotation 0 1 0 0.7854 } Cube { width 1 height 1 depth 1 }
#VRML V1.0 ascii Translation { translation 1.5 0 -1.5 } Cube { width 1 height 1 depth 1 } Translation { translation -3 0 0 } Cube { width 1 height 1 depth 1 } Translation { translation 0 0 3 } Cube { width 1 height 1 depth 2 } Translation { translation 3 0 0 } Rotation { rotation 0 1 0 0.7854 } Cube { width 1 height 1 depth 1 }
#VRML V1.0 ascii Translation { translation 1.5 0 -1.5 } Cube { width 1 height 1 depth 1 } Translation { translation -3 0 0 } Rotation { rotation 0 1 0 0.6981 } Cube { width 1 height 1 depth 2 } Rotation { rotation 0 1 0 -0.6981 } Translation { translation 0 0 3 } Cube { width 1 height 1 depth 2 } Translation { translation 3 0 0 } Rotation { rotation 0 1 0 0.7854 } Cube { width 1 height 1 depth 1 }
#VRML V1.0 ascii Translation { translation 1.5 0 -1.5 } Cube { width 1 height 1 depth 1 } Translation { translation -3 0 0 } Rotation { rotation 0 1 0 0.6981 } Translation { translation 0 0 -0.5 } Cube { width 1 height 1 depth 1 } Translation { translation 0 0 0.5 } Rotation { rotation 0 1 0 -0.6981 } Translation { translation 0 0 3 } Cube { width 1 height 1 depth 2 } Translation { translation 3 0 0 } Rotation { rotation 0 1 0 0.7854 } Cube { width 1 height 1 depth 1 }
#VRML V1.0 ascii Separator { Separator { Translation { translation 1.5 0 -1.5 } Cube { width 1 height 1 depth 1 } } Separator { Translation { translation -1.5 0 -1.5 } Rotation { rotation 0 1 0 0.5236 } Translation { translation 0 0 -0.5 } Cube { width 1 height 1 depth 1 } } Separator { Translation { translation -1.5 0 1.5 } Cube { width 1 height 1 depth 2 } } Separator { Translation { translation 1.5 0 1.5 } Rotation { rotation 0 1 0 0.7854 } Cube { width 1 height 1 depth 1 } } }
Scène (6): r1 = p/4, r2 = p/6, r3 = p/3, d = 0.2
#VRML V1.0 ascii Separator { Rotation { rotation 0 1 0 0.7854 } Translation { translation 1.5 0 0 } Cube { width 3 height 1 depth 1 } Translation { translation 1.5 0 0 } Rotation { rotation 0 1 0 0.5236 } Translation { translation 1.5 0 0 } Cube { width 3 height 0.8 depth 0.8 } Translation { translation 1.8 0 0 } Rotation { rotation 1 0 0 1.0472 } Cube { width 0.6 height 1.2 depth 1.8 } Translation { translation 0.8 0 0 } Separator { Translation { translation 0 0 -0.4 } Cube { width 1.0 height 1.2 depth 0.4 } } Separator { Translation { translation 0 0 0.4 } Cube { width 1.0 height 1.2 depth 0.4 } } }