Le fichier VRML cylindre + sphère
#VRML V1.0 ascii Separator { Material { emissiveColor 1 0 0 } Sphere { radius 0.1 } Material { emissiveColor 0 1 0 } Cylinder { radius 1 height 0.5 parts SIDES } }
#VRML V1.0 ascii Separator { Material { emissiveColor 1 0 0 } Sphere { radius 0.1 } Material { emissiveColor 0 0 1 } Cone { bottomRadius 1 height 0.5 parts SIDES } }
RETOUR