Le fichier VRML cylindre + sphère

#VRML V1.0 ascii
Separator {
  Material {
    emissiveColor 1 0 0 }
  Sphere {
    radius 0.1 }
  Material {
    emissiveColor 0 1 0 }
  Cylinder {
    radius 1
    height 0.5
    parts SIDES } }

#VRML V1.0 ascii
Separator {
  Material {
    emissiveColor 1 0 0 }
  Sphere {
    radius 0.1 }
  Material {
    emissiveColor 0 0 1 }
  Cone {
    bottomRadius 1
    height 0.5
    parts SIDES } }
RETOUR