/* Auteur: Nicolas JANEY */ /* nicolas.janey@univ-fcomte.fr */ /* Avril 2001 */ /* Un programme OpenGL tout simple */ #include #include #include void display(void) { glClearColor(0.0F,0.0F,0.0F,0.0F) ; glClear(GL_COLOR_BUFFER_BIT) ; glColor3f(1.0F,1.0F,1.0F) ; glOrtho(-1.0,1.0,-1.0,1.0,-1.0,1.0) ; glBegin(GL_POLYGON) ; glVertex2f(-0.5F,-0.5F) ; glVertex2f(-0.5F,0.5F) ; glVertex2f(0.5F,0.5F) ; glVertex2f(0.5F,-0.5F) ; glEnd() ; glFlush() ; } int main(int argc,char **argv) { glutInit(&argc,argv); glutInitDisplayMode(GLUT_SINGLE|GLUT_RGBA); glutInitWindowSize(200,200); glutInitWindowPosition(50,10); glutCreateWindow("Carré blanc"); glutDisplayFunc(display); glutMainLoop(); return(0); }