Le fichier VRML TD-TextureVRML.wrl
 
 
| #VRML V1.0 ascii
PerspectiveCamera {
  heightAngle 0.5
  position 0 0 15 }  
Separator {
  Translation { translation -2 2 0 }
Texture2 {
  image 4 4 3
    0xFF0000 0x00FF00 0xFFFF00 0x0000FF
    0x000000 0xFFFFFF 0x000000 0xFFFFFF
    0xFF0000 0x00FF00 0xFFFF00 0x0000FF
    0x000000 0xFFFFFF 0x000000 0xFFFFFF }
  Sphere { } }
Separator {
  Translation { translation 2 2 0 }
  Texture2 {
    filename "Iup.jpg" }
  Cube { } }
Separator {
  Translation { translation -2 -2 0 }
  Texture2 {
    filename "Damier2.gif" }
  Cone { } }
Separator {
  Translation { translation 2 -2 0 }
Texture2 {
  image 4 4 3
    0xFF0000 0x00FF00 0xFFFF00 0x0000FF
    0x000000 0xFFFFFF 0x000000 0xFFFFFF
    0xFF0000 0x00FF00 0xFFFF00 0x0000FF
    0x000000 0xFFFFFF 0x000000 0xFFFFFF }
  Cylinder { } }
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RETOUR