Le fichier VRML CoteCarre.WRL
#VRML V1.0 ascii
Separator {
  Cube {
    width 1
    height 1
    depth 1 }
  Translation {
    translation 0 2 0 }
  Cylinder {
    height 4
    radius 0.2 } 
}
Le fichier VRML TD-Carre2.wrl
#VRML V1.0 ascii
Separator {
  Translation {
    translation 2 -2 0 }
  DEF COTE WWWInline {
    name "CoteCarre.wrl"
    bboxCenter 0 2 0 
    bboxSize 1 4 1 }
  Translation {
    translation 0 4 0 }
  Rotation {
    rotation 0 0 1 1.5708 }
  USE COTE
  Translation {
    translation 0 4 0 }
  Rotation {
    rotation 0 0 1 1.5708 }
  USE COTE
  Translation {
    translation 0 4 0 }
  Rotation {
    rotation 0 0 1 1.5708 }
  USE COTE
}
WB01624_.gif (281 octets) RETOUR